Generics in Go | Hatchpad Huddle (V2)
Wednesday, October 21, 9:00AM – 10:00AM EST
Join the engineering community for a virtual round table about Go’s Current (Fall 2020) design draft.
Since the 1.0 release of the Go programming language in 2012, perhaps the single most requested feature is generics, a programming technique for writing algorithms and data structures that operate over abstract types. These are then turned into concrete types like strings and integers sometime later in the compilation/running of a program. Implementing generics requires a thoughtful design process; How does a compiler or interpreter know what types to use? When we write C++ or Java code using generics, it is easy to forget that these were new features that weren’t finalized until ~ 1998 and ~2004, respectively. In this chat, Damien Stanton will walk through the most recent design draft for implementing generic programming capabilities in Go, and what it means for Go 1.x and beyond.
About the Speaker:
Damien Stanton is a full stack engineer at SignalFrame.
He has experience using both Rust and Go as a developer.
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